

Apple II goodies !
Commodore 64 boot screen goodies !
ZX Spectrum goodies !
READY prompt goodies !
I love my Oric-1 goodies !
www.old-computers.com logo goodies !
Odyssey 2 / Videopac sprites goodies !
Amstrad CPC-464 goodies !
Pixel adventurer goodies !
MSX Retro Gamer goodies !
Camputers Lynx logo goodies !
Destroy all humanoids ! goodies !
1kb memory only...sorry goodies !
H.E.R.O. goodies !
Space Invaders - Retro Gamer goodies !
Odyssey 2 / Videopac Select Game prompt goodies !
Oric Atmos goodies !
Atari ST bomb icons goodies !
Commodore 64 goodies !
Horace is not dead goodies !
Commodore VIC-20 goodies !
Space Invaders goodies !
MZ-700 goodies !
Amiga Workbench goodies !
Back to the roots goodies !
Atari ST bee icon goodies !
|
|
Robot War / Torpedo Alley
 |
 |
 |
 |
This cartridge offers two different games: Robot War and Torpedo Alley.
Robot War
The field at the start of play contains 1 man, 4 robots and 4 electric force fields. The robots have only one goal: pursue the man. If during the chase, a robot collides with an electric force field the robot is destroyed. If the robot catches collides with the man, one force field is removed and the robot is repositioned randomly somewhere on the screen. If two robots collide one is repositioned randomly.
The man can move freely up, down, left, right, corner to corner, and around the screen and does not have to worry about hitting anything except colliding with the robots. He can go off the edge of the screen and appear on the opposite side re-entering the field as if the field were round.
The man can trick the robots and lure them to their destruction by hiding among the electric force fields. The man can move diagonally but the computer controlled robots cannot. Therefore, when playing against the computer the man is able to out-run the robots by moving in the diagonal.
There is a 2-player mode where the second player can control the robots.
Surprisingly, we have not found yet any video game on which Robot War is based. It could look like Berzerk or Robotron 2084 but these games were released in the 80's! Thus Robot War could be the source of an original concept which inspired many other games.
Torpedo Alley
This naval battle game is largely inspired by arcade game Sea Worlf.
The field consists of two guns--lower left and right screen; a field of mines--center screen and 3 rows of ships moving across the screen. The bottom row of ships is moving the fastest, the middle row slower and the top row the slowest.
Torpedo Alley is a one or two player game. One player can play against time; two players can play against each other.
The players can position their respective guns left or right by moving their hand controller left or right. They also can change the angle of the barrel to fire in different directions.
If a ship on the lower level is hit 1 point is scored for the player who fired the shot. The 2nd row of ships is worth 3 points and the top row is worth 5 points. |
 |
 |
 |
 |
SOFTWARE RELATIONS:
Robot War / Torpedo Alley was inspired by Sea Wolf (*multiple ports*)
|
 |
SCREENSHOTS |
 |
 |
LINKS |
 |
 |
RELATED EBAY AUCTIONS |
 |
|
|
|
|











|